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TOML (Tom's Obvious, Minimal Language)

Glaze ships with a fast TOML 1.0 reader and writer. The same compile-time reflection metadata you already use for JSON works for TOML, so you can reuse your glz::meta specializations without additional boilerplate.

Getting Started

The header glaze/toml.hpp exposes the high-level helpers. The example below writes and reads a configuration struct:

#include "glaze/toml.hpp"

struct retry_policy
{
   int attempts = 5;
   int backoff_ms = 250;
};

template <>
struct glz::meta<retry_policy>
{
   using T = retry_policy;
   static constexpr auto value = object(&T::attempts, &T::backoff_ms);
};

struct app_config
{
   std::string host = "127.0.0.1";
   int port = 8080;
   retry_policy retry{};
   std::vector<std::string> features{"metrics"};
};

template <>
struct glz::meta<app_config>
{
   using T = app_config;
   static constexpr auto value = object(&T::host, &T::port, &T::retry, &T::features);
};

app_config cfg{};
std::string toml{};
auto write_error = glz::write_toml(cfg, toml);
if (write_error) {
   const auto message = glz::format_error(write_error, toml);
   // handle the error message
}

app_config loaded{};
auto read_error = glz::read_toml(loaded, toml);
if (read_error) {
   const auto message = glz::format_error(read_error, toml);
   // handle the error message
}

glz::write_toml and glz::read_toml return an error_ctx. The object becomes truthy when an error occurred; pass it to glz::format_error to obtain a human-readable explanation.

TOML Input Example

The app_config structure above accepts both inline tables and dotted keys. Either of the snippets below will populate the same object:

host = "0.0.0.0"
port = 9000
features = ["metrics", "debug"]

retry = { attempts = 6, backoff_ms = 500 }
host = "0.0.0.0"
port = 9000
features = ["metrics", "debug"]

retry.attempts = 6
retry.backoff_ms = 500

Glaze understands standard TOML number formats (binary, octal, hex), quoted and multiline strings, arrays, inline tables, and comments (#).

Array of Tables

Glaze supports TOML's array-of-tables syntax ([[array_name]]) for serializing and deserializing std::vector of objects. This provides a clean, readable format for arrays of structured data.

Basic Array of Tables

struct product
{
   std::string name;
   int sku;
};

template <>
struct glz::meta<product>
{
   using T = product;
   static constexpr auto value = object(&T::name, &T::sku);
};

struct catalog
{
   std::string store_name;
   std::vector<product> products;
};

template <>
struct glz::meta<catalog>
{
   using T = catalog;
   static constexpr auto value = object(&T::store_name, &T::products);
};

catalog c{
   "Hardware Store",
   {{"Hammer", 738594937}, {"Nail", 284758393}}
};

std::string toml{};
glz::write_toml(c, toml);

Output:

store_name = "Hardware Store"
[[products]]
name = "Hammer"
sku = 738594937

[[products]]
name = "Nail"
sku = 284758393

Nested Array of Tables

Glaze produces TOML-spec-compliant output for nested arrays using dotted paths ([[parent.child]]):

struct variety
{
   std::string name;
};

struct fruit
{
   std::string name;
   std::vector<variety> varieties;
};

struct fruit_basket
{
   std::vector<fruit> fruits;
};

fruit_basket basket{
   {{"apple", {{"red delicious"}, {"granny smith"}}},
    {"banana", {{"cavendish"}}}}
};

std::string toml{};
glz::write_toml(basket, toml);

Output:

[[fruits]]
name = "apple"
[[fruits.varieties]]
name = "red delicious"

[[fruits.varieties]]
name = "granny smith"

[[fruits]]
name = "banana"
[[fruits.varieties]]
name = "cavendish"

Reading Array of Tables

Glaze reads array-of-tables syntax correctly, including: - Multiple [[name]] sections that append to the same array - Empty table entries ([[name]] followed immediately by another [[name]]) - Nested dotted paths like [[parent.child]]

std::string input = R"(
[[products]]
name = "Hammer"
sku = 738594937

[[products]]

[[products]]
name = "Nail"
sku = 284758393
)";

catalog c{};
glz::read_toml(c, input);
// c.products.size() == 3 (second entry is empty/default)

Write Ordering

Glaze writes TOML in spec-compliant order: scalar key-value pairs appear before tables and array-of-tables sections. This ensures the output is valid TOML that can be parsed by any compliant reader.

Inline Tables

By default, std::vector of objects uses array-of-tables ([[name]]) syntax. There are two ways to use inline table syntax ([{...}, {...}]) instead:

Global Option: glz::toml_opts

Use glz::toml_opts with the standard write<> interface to write all arrays of objects using inline syntax:

struct product
{
   std::string name;
   int sku;
};

struct catalog
{
   std::string store_name;
   std::vector<product> products;
};

catalog c{"My Store", {{"Widget", 100}, {"Gadget", 200}}};
std::string toml{};
glz::write<glz::toml_opts{true}>(c, toml);  // inline_arrays = true

Output:

store_name = "My Store"
products = [{name = "Widget", sku = 100}, {name = "Gadget", sku = 200}]

The glz::toml_opts struct inherits from glz::opts, following the recommended pattern for format-specific options. For repeated use, create a named constant:

constexpr glz::toml_opts inline_toml{true};
glz::write<inline_toml>(c, toml);

Per-Field Option: glz::inline_table Wrapper

For fine-grained control, use the glz::inline_table wrapper in your glz::meta definition to specify which fields use inline syntax:

template <>
struct glz::meta<catalog>
{
   using T = catalog;
   // Use inline_table wrapper for this specific field
   static constexpr auto value = object(&T::store_name, "products", glz::inline_table<&T::products>);
};

catalog c{"My Store", {{"Widget", 100}, {"Gadget", 200}}};
std::string toml{};
glz::write_toml(c, toml);  // Regular write_toml, but products uses inline syntax

This is useful when you want a more compact representation or when the array contains simple objects with few fields.

Using the Generic API

The convenience wrappers call into the generic glz::read/glz::write pipeline. You can reuse the same options struct you already use for JSON while switching the format to TOML:

std::string_view config_text = R"(
host = "0.0.0.0"
port = 9000
retry.attempts = 4
retry.backoff_ms = 200
extra.flag = true
)";

app_config cfg{};
auto ec = glz::read<glz::opts{.format = glz::TOML, .error_on_unknown_keys = false}>(cfg, config_text);
if (ec) {
   const auto message = glz::format_error(ec, config_text);
   // handle unknown field or parse problems
}

Setting .error_on_unknown_keys = false allows dotted keys that do not correspond to reflected members to be skipped gracefully. Any other option in glz::opts (for example .skip_null_members or .error_on_missing_keys) can be combined the same way.

The write side uses the same mechanism:

std::string toml{};
auto write_ec = glz::write<glz::opts{.format = glz::TOML, .skip_null_members = false}>(cfg, toml);
if (write_ec) {
   const auto message = glz::format_error(write_ec, toml);
   // handle write problems
}

Both glz::read and glz::write return error_ctx, so remember to check the result in production code.

File Helpers and Buffers

For convenience Glaze also provides file-oriented helpers:

std::string buffer{};
glz::write_file_toml(cfg, "config.toml", buffer); // writes to disk when serialization succeeds

app_config loaded{};
glz::read_file_toml(loaded, "config.toml", buffer);

glz::read_toml works with std::string, std::string_view, or any contiguous character buffer.

Datetime Support

Glaze fully supports TOML v1.1.0 datetime types, which are first-class values in TOML (not quoted strings). This enables seamless serialization of std::chrono types with native TOML datetime format.

TOML Datetime Types

TOML defines four datetime types, each mapping to specific C++ chrono types:

TOML Type C++ Type Format Example
Offset Date-Time std::chrono::system_clock::time_point 2024-06-15T10:30:45Z
Local Date-Time std::chrono::system_clock::time_point 2024-06-15T10:30:45
Local Date std::chrono::year_month_day 2024-06-15
Local Time std::chrono::hh_mm_ss<Duration> 10:30:45.123

Offset Date-Time (system_clock::time_point)

std::chrono::system_clock::time_point serializes as an unquoted TOML Offset Date-Time in UTC:

#include "glaze/toml.hpp"
#include <chrono>

auto now = std::chrono::system_clock::now();
std::string toml = glz::write_toml(now).value();
// Output: 2024-12-13T15:30:45Z (unquoted)

The parser supports multiple RFC 3339 formats:

std::chrono::system_clock::time_point tp;

// UTC with Z suffix
glz::read_toml(tp, "2024-12-13T15:30:45Z");

// Lowercase z is allowed
glz::read_toml(tp, "2024-12-13T15:30:45z");

// Space delimiter instead of T (per TOML spec)
glz::read_toml(tp, "2024-12-13 15:30:45Z");

// With timezone offset
glz::read_toml(tp, "2024-12-13T15:30:45+05:00");
glz::read_toml(tp, "2024-12-13T15:30:45-08:00");

// With fractional seconds
glz::read_toml(tp, "2024-12-13T15:30:45.123456Z");

// Without seconds (per TOML spec)
glz::read_toml(tp, "2024-12-13T15:30Z");

// Local Date-Time (no timezone - treated as UTC)
glz::read_toml(tp, "2024-12-13T15:30:45");

Local Date (year_month_day)

std::chrono::year_month_day serializes as an unquoted TOML Local Date:

using namespace std::chrono;

year_month_day date{year{2024}, month{6}, day{15}};
std::string toml = glz::write_toml(date).value();
// Output: 2024-06-15 (unquoted)

// Reading
year_month_day parsed;
glz::read_toml(parsed, "2024-12-25");
// parsed.year() == 2024, parsed.month() == December, parsed.day() == 25

Local Time (hh_mm_ss)

std::chrono::hh_mm_ss<Duration> serializes as an unquoted TOML Local Time:

using namespace std::chrono;

// Seconds precision
hh_mm_ss<seconds> time_sec{hours{10} + minutes{30} + seconds{45}};
std::string toml = glz::write_toml(time_sec).value();
// Output: 10:30:45

// Milliseconds precision
hh_mm_ss<milliseconds> time_ms{hours{10} + minutes{30} + seconds{45} + milliseconds{123}};
toml = glz::write_toml(time_ms).value();
// Output: 10:30:45.123

Reading supports fractional seconds and optional seconds:

using namespace std::chrono;

hh_mm_ss<milliseconds> time{milliseconds{0}};

// Standard format
glz::read_toml(time, "23:59:59");

// With fractional seconds
glz::read_toml(time, "12:30:45.500");

// Without seconds (per TOML spec)
glz::read_toml(time, "14:30");

Structs with Datetime Fields

Datetime types work seamlessly in structs:

struct Event {
    std::string name;
    std::chrono::system_clock::time_point timestamp;
    std::chrono::year_month_day date;
    std::chrono::hh_mm_ss<std::chrono::seconds> start_time;
};

Event event{
    "Meeting",
    std::chrono::system_clock::now(),
    std::chrono::year_month_day{std::chrono::year{2024}, std::chrono::month{6}, std::chrono::day{15}},
    std::chrono::hh_mm_ss<std::chrono::seconds>{std::chrono::hours{14} + std::chrono::minutes{30}}
};

auto toml = glz::write_toml(event).value();

Output:

name = "Meeting"
timestamp = 2024-06-15T14:30:00Z
date = 2024-06-15
start_time = 14:30:00

Duration Types

std::chrono::duration types serialize as their numeric count value (not as TOML datetime):

std::chrono::seconds sec{3600};
std::string toml = glz::write_toml(sec).value();  // "3600"

std::chrono::milliseconds ms{};
glz::read_toml(ms, "12345");  // ms.count() == 12345

This works with any duration type including custom periods:

std::chrono::hours h{24};               // "24"
std::chrono::nanoseconds ns{123456789}; // "123456789"

// Floating-point rep
std::chrono::duration<double, std::milli> ms{123.456};  // "123.456"

Steady Clock and High Resolution Clock

std::chrono::steady_clock::time_point and std::chrono::high_resolution_clock::time_point serialize as numeric counts, since their epochs are implementation-defined:

auto start = std::chrono::steady_clock::now();
std::string toml = glz::write_toml(start).value();  // numeric count

std::chrono::steady_clock::time_point parsed;
glz::read_toml(parsed, toml);  // exact roundtrip

Datetime Summary Table

C++ Type TOML Format Example Output
system_clock::time_point Offset Date-Time 2024-06-15T10:30:45Z
year_month_day Local Date 2024-06-15
hh_mm_ss<seconds> Local Time 10:30:45
hh_mm_ss<milliseconds> Local Time 10:30:45.123
duration<Rep, Period> Numeric 3600
steady_clock::time_point Numeric 123456789012345

Variant and Generic Type Support

Glaze supports std::variant and the generic JSON types (glz::generic, glz::generic_i64, glz::generic_u64) for TOML serialization and deserialization. This enables schema-less parsing where the structure of the data is not known at compile time.

std::variant Support

Any std::variant can be serialized to TOML. When writing, the currently held alternative is serialized directly:

#include "glaze/toml.hpp"

std::variant<int, double, std::string, bool> value = 42;
std::string toml = glz::write_toml(value).value();
// Output: 42

value = "hello";
toml = glz::write_toml(value).value();
// Output: "hello"

value = true;
toml = glz::write_toml(value).value();
// Output: true

When reading, Glaze automatically detects the TOML value type and selects the appropriate variant alternative:

std::variant<int64_t, double, std::string, bool> value;

glz::read_toml(value, "42");        // value holds int64_t{42}
glz::read_toml(value, "3.14");      // value holds double{3.14}
glz::read_toml(value, "\"text\"");  // value holds std::string{"text"}
glz::read_toml(value, "true");      // value holds bool{true}

Generic JSON Types

The generic JSON types provide a convenient way to parse arbitrary TOML data:

Type Integer Storage Use Case
glz::generic double General purpose, preserves floating-point precision
glz::generic_i64 int64_t When integers must be preserved exactly
glz::generic_u64 uint64_t for positive, int64_t for negative When large positive integers are needed

Using glz::generic

#include "glaze/toml.hpp"

glz::generic data;
std::string input = R"(
name = "config"
port = 8080
rate = 0.5
enabled = true
tags = ["web", "api"]
)";

auto ec = glz::read_toml(data, input);

// Access the parsed data
auto& obj = std::get<glz::obj>(data);
auto& name = std::get<std::string>(obj["name"]);   // "config"
auto& port = std::get<double>(obj["port"]);        // 8080.0
auto& rate = std::get<double>(obj["rate"]);        // 0.5
auto& enabled = std::get<bool>(obj["enabled"]);    // true
auto& tags = std::get<glz::arr>(obj["tags"]);      // ["web", "api"]

Using glz::generic_i64

Use glz::generic_i64 when you need exact integer preservation:

glz::generic_i64 data;
glz::read_toml(data, "value = 9007199254740993");  // Larger than JS safe integer

auto& obj = std::get<glz::obj_i64>(data);
auto& value = std::get<int64_t>(obj["value"]);  // Exact: 9007199254740993

Using glz::generic_u64

Use glz::generic_u64 when working with large unsigned integers:

glz::generic_u64 data;
glz::read_toml(data, "big = 18446744073709551615");  // Max uint64_t

auto& obj = std::get<glz::obj_u64>(data);
auto& big = std::get<uint64_t>(obj["big"]);  // 18446744073709551615

Negative integers are stored as int64_t even in u64 mode:

glz::generic_u64 data;
glz::read_toml(data, "negative = -42");

auto& obj = std::get<glz::obj_u64>(data);
auto& negative = std::get<int64_t>(obj["negative"]);  // -42 as int64_t

Type Detection Rules

When reading into a variant or generic type, Glaze uses these rules to determine the TOML value type:

TOML Syntax Detected Type
"..." or '...' String
true or false Boolean
[...] Array
Numbers with ., e, E, inf, nan Float
Other numbers Integer

For integers in glz::generic_u64 mode: - Numbers starting with - are stored as int64_t - Positive numbers are stored as uint64_t

Writing Generic Types

Generic types can be written back to TOML:

glz::generic_i64 data;
auto& obj = data.emplace<glz::obj_i64>();
obj["name"] = "example";
obj["count"] = int64_t{42};
obj["enabled"] = true;

std::string toml = glz::write_toml(data).value();

Output:

name = "example"
count = 42
enabled = true

Nested Arrays

Nested arrays are supported for reading:

glz::generic data;
glz::read_toml(data, "[[1, 2], [3, 4], [5, 6]]");

auto& arr = std::get<glz::arr>(data);
auto& inner = std::get<glz::arr>(arr[0]);
auto& val = std::get<double>(inner[0]);  // 1.0

Map Types (std::map, std::unordered_map)

TOML documents can also be read directly into map types like std::map<std::string, T> or std::unordered_map<std::string, T>:

std::map<std::string, int64_t> config;
std::string toml = R"(
port = 8080
timeout = 30
retries = 3
)";

auto ec = glz::read_toml(config, toml);
// config["port"] == 8080
// config["timeout"] == 30
// config["retries"] == 3

This also works with table sections:

std::map<std::string, std::map<std::string, std::string>> config;
std::string toml = R"(
[database]
host = "localhost"
user = "admin"

[cache]
driver = "redis"
)";

auto ec = glz::read_toml(config, toml);
// config["database"]["host"] == "localhost"
// config["cache"]["driver"] == "redis"

Limitations

  • Null values: TOML has no native null type. When writing std::nullptr_t or a variant holding null, an empty string "" is written.
  • Type coercion: The parser does not coerce types. If the variant has no matching alternative for the detected type, an error is returned.
  • Array of tables in maps: The [[array_of_tables]] syntax is not fully supported when reading into map types. Use struct-based types for this pattern.