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JSON-RPC 2.0 Registry

Glaze provides native JSON-RPC 2.0 protocol support through the glz::registry template. This allows you to expose C++ objects and functions via JSON-RPC 2.0 with automatic serialization and method dispatch.

Choosing Between JSON-RPC Implementations

Glaze offers two JSON-RPC 2.0 implementations. Choose based on your needs:

Feature Registry (this page) Client/Server
Method registration Via glaze metadata or reflection Explicit compile-time declaration
Client support Server only Client and server (client works with either server)
Type safety Runtime (JSON parsing) Compile-time enforced
Setup complexity Minimal (server.on(obj)) Requires method declarations
Variable access Read/write member variables Methods only
Nested objects Automatic path traversal Manual
Use case Expose existing C++ objects Define strict API contracts

When to Use the Registry

Use the JSON-RPC registry when you want to:

  • Expose existing objects - Register C++ structs as JSON-RPC endpoints
  • Access member variables - Read and write data members directly (auto-detected via reflection)
  • Call member functions - Expose methods via glaze metadata
  • Navigate nested structures - Access deep members via path-style method names

When to Use the Client/Server

Use the compile-time typed approach when you need:

  • A JSON-RPC client - Glaze's only client implementation (works with either server approach)
  • Compile-time type checking - Method signatures enforced at compile time
  • Callback-based responses - Async client with request tracking

Overview

The JSON-RPC registry is similar to the REPE registry but uses the JSON-RPC 2.0 protocol format. It provides:

  • Automatic registration of data members via reflection
  • Member function registration via glaze metadata
  • Full JSON-RPC 2.0 compliance (requests, responses, notifications, batches)
  • Support for all ID types (string, integer, null)
  • Standard error codes and error responses
  • Nested object traversal via method names

Basic Usage

#include "glaze/rpc/registry.hpp"

struct my_api
{
   int counter = 0;
   std::string greet() { return "Hello, World!"; }
   int add(int value) { counter += value; return counter; }
   void reset() { counter = 0; }
};

// Glaze metadata to expose member functions
template <>
struct glz::meta<my_api>
{
   using T = my_api;
   static constexpr auto value = glz::object(
      &T::counter,
      &T::greet,
      &T::add,
      &T::reset
   );
};

int main()
{
   // Create a JSON-RPC registry
   glz::registry<glz::opts{}, glz::JSONRPC> server{};

   my_api api{};
   server.on(api);

   // Handle requests
   std::string response;

   // Call a function with no parameters
   response = server.call(R"({"jsonrpc":"2.0","method":"greet","id":1})");
   // Returns: {"jsonrpc":"2.0","result":"Hello, World!","id":1}

   // Read a variable
   response = server.call(R"({"jsonrpc":"2.0","method":"counter","id":2})");
   // Returns: {"jsonrpc":"2.0","result":0,"id":2}

   // Call a function with parameters
   response = server.call(R"({"jsonrpc":"2.0","method":"add","params":10,"id":3})");
   // Returns: {"jsonrpc":"2.0","result":10,"id":3}

   // Write to a variable
   response = server.call(R"({"jsonrpc":"2.0","method":"counter","params":100,"id":4})");
   // Returns: {"jsonrpc":"2.0","result":null,"id":4}

   // Read updated value
   response = server.call(R"({"jsonrpc":"2.0","method":"counter","id":5})");
   // Returns: {"jsonrpc":"2.0","result":100,"id":5}
}

Method Names

JSON-RPC method names map to registry paths. The registry uses JSON Pointer-style paths internally, but the leading / is optional in method names:

Method Name Registry Path
"counter" /counter
"greet" /greet
"nested/value" /nested/value
"" (empty) `` (root - returns entire object)

Nested Objects

struct inner_t
{
   int value = 42;
};

struct outer_t
{
   inner_t inner{};
   std::string name = "test";
};

outer_t obj{};
server.on(obj);

// Access nested members
server.call(R"({"jsonrpc":"2.0","method":"inner/value","id":1})");
// Returns: {"jsonrpc":"2.0","result":42,"id":1}

// Access root object
server.call(R"({"jsonrpc":"2.0","method":"","id":2})");
// Returns: {"jsonrpc":"2.0","result":{"inner":{"value":42},"name":"test"},"id":2}

Notifications

JSON-RPC notifications are requests without an id field (or with id: null). The server processes these but does not return a response.

// Notification - no response returned
std::string response = server.call(R"({"jsonrpc":"2.0","method":"reset","id":null})");
// response is empty string

// The function was still executed
response = server.call(R"({"jsonrpc":"2.0","method":"counter","id":1})");
// Returns: {"jsonrpc":"2.0","result":0,"id":1}

Batch Requests

Multiple requests can be sent in a single JSON array:

std::string response = server.call(R"([
   {"jsonrpc":"2.0","method":"greet","id":1},
   {"jsonrpc":"2.0","method":"counter","id":2},
   {"jsonrpc":"2.0","method":"add","params":5,"id":3}
])");
// Returns array of responses:
// [{"jsonrpc":"2.0","result":"Hello, World!","id":1},
//  {"jsonrpc":"2.0","result":0,"id":2},
//  {"jsonrpc":"2.0","result":5,"id":3}]

Notifications in a batch are processed but excluded from the response array. If all requests in a batch are notifications, an empty string is returned.

Error Handling

The registry returns standard JSON-RPC 2.0 error codes:

Code Message Description
-32700 Parse error Invalid JSON was received
-32600 Invalid Request The JSON is not a valid Request object
-32601 Method not found The method does not exist
-32602 Invalid params Invalid method parameter(s)
-32603 Internal error Internal JSON-RPC error

Examples

// Parse error
server.call(R"({invalid json)");
// Returns: {"jsonrpc":"2.0","error":{"code":-32700,"message":"Parse error",...},"id":null}

// Method not found
server.call(R"({"jsonrpc":"2.0","method":"nonexistent","id":1})");
// Returns: {"jsonrpc":"2.0","error":{"code":-32601,"message":"Method not found","data":"nonexistent"},"id":1}

// Invalid params (wrong type)
server.call(R"({"jsonrpc":"2.0","method":"counter","params":"not_an_int","id":1})");
// Returns: {"jsonrpc":"2.0","error":{"code":-32602,"message":"Invalid params",...},"id":1}

// Invalid version
server.call(R"({"jsonrpc":"1.0","method":"greet","id":1})");
// Returns: {"jsonrpc":"2.0","error":{"code":-32600,"message":"Invalid Request",...},"id":1}

ID Types

JSON-RPC 2.0 supports string, integer, and null IDs. All are preserved in responses:

// String ID
server.call(R"({"jsonrpc":"2.0","method":"greet","id":"my-request-123"})");
// Returns: {"jsonrpc":"2.0","result":"Hello, World!","id":"my-request-123"}

// Integer ID
server.call(R"({"jsonrpc":"2.0","method":"greet","id":42})");
// Returns: {"jsonrpc":"2.0","result":"Hello, World!","id":42}

// Null ID (notification)
server.call(R"({"jsonrpc":"2.0","method":"greet","id":null})");
// Returns: "" (empty - no response for notifications)

Member Functions

Member functions require glaze metadata to be registered. Use glz::object to expose member function pointers:

struct calculator_t
{
   int value = 0;

   int get_value() { return value; }
   void set_value(int v) { value = v; }
   int add(int x) { return value += x; }
};

template <>
struct glz::meta<calculator_t>
{
   using T = calculator_t;
   static constexpr auto value = glz::object(
      &T::value,
      &T::get_value,
      &T::set_value,
      &T::add
   );
};

calculator_t calc{};
server.on(calc);

// Call member function with no params
server.call(R"({"jsonrpc":"2.0","method":"get_value","id":1})");
// Returns: {"jsonrpc":"2.0","result":0,"id":1}

// Call member function with params
server.call(R"({"jsonrpc":"2.0","method":"set_value","params":100,"id":2})");
// Returns: {"jsonrpc":"2.0","result":null,"id":2}

server.call(R"({"jsonrpc":"2.0","method":"add","params":50,"id":3})");
// Returns: {"jsonrpc":"2.0","result":150,"id":3}

Note: Without glaze metadata, only data members are automatically detected via C++ reflection. Member functions are not discoverable through reflection alone.

Static Function Pointers

You can also expose static member functions (or regular function pointers) as RPC endpoints. This is useful for creating API-style interfaces:

struct my_api_t
{
   struct Greet
   {
      static constexpr std::string_view name = "greet";
      static std::string method() { return "Hello, World!"; }
   };

   struct Add
   {
      static constexpr std::string_view name = "add";
      static int method(int value) { return value + 10; }
   };

   struct glaze
   {
      static constexpr auto value = glz::object(
         Greet::name, &Greet::method,
         Add::name, &Add::method
      );
   };
};

my_api_t api{};
server.on(api);

// Call static function with no parameters
server.call(R"({"jsonrpc":"2.0","method":"greet","id":1})");
// Returns: {"jsonrpc":"2.0","result":"Hello, World!","id":1}

// Call static function with parameter
server.call(R"({"jsonrpc":"2.0","method":"add","params":5,"id":2})");
// Returns: {"jsonrpc":"2.0","result":15,"id":2}

Function pointers support: - No parameters: static std::string method() - called directly - Single parameter: static int method(int x) - parameter passed via params - Void return: static void method(int x) - returns null in response

Note: Function pointers with more than one parameter are not supported. Use a struct parameter for multiple values.

Using with glz::merge

Multiple objects can be merged into a single registry:

struct sensors_t {
   double temperature = 25.0;
   double humidity = 60.0;
};

struct settings_t {
   int refresh_rate = 100;
   std::string mode = "auto";
};

sensors_t sensors{};
settings_t settings{};

auto merged = glz::merge{sensors, settings};

glz::registry<glz::opts{}, glz::JSONRPC> server{};
server.on(merged);

// Access merged fields
server.call(R"({"jsonrpc":"2.0","method":"temperature","id":1})");
// Returns: {"jsonrpc":"2.0","result":25.0,"id":1}

server.call(R"({"jsonrpc":"2.0","method":"refresh_rate","id":2})");
// Returns: {"jsonrpc":"2.0","result":100,"id":2}

// Root returns combined view
server.call(R"({"jsonrpc":"2.0","method":"","id":3})");
// Returns: {"jsonrpc":"2.0","result":{"temperature":25.0,"humidity":60.0,"refresh_rate":100,"mode":"auto"},"id":3}

Note: Writing to the merged root endpoint ("") returns an error. Individual field paths remain writable.

Comparison with Other Protocols

Glaze's registry supports multiple protocols through template parameters:

Protocol Template Parameter Call Signature
REPE glz::REPE (default) call(repe::message&, repe::message&)
REST glz::REST HTTP router integration
JSON-RPC glz::JSONRPC call(std::string_view) -> std::string
// REPE registry (default)
glz::registry<> repe_server{};

// REST registry
glz::registry<glz::opts{}, glz::REST> rest_server{};

// JSON-RPC registry
glz::registry<glz::opts{}, glz::JSONRPC> jsonrpc_server{};

Thread Safety

Like other registry implementations, the JSON-RPC registry does not acquire locks for reading/writing. Thread safety must be managed by the user. Consider using thread-safe types like std::atomic<T> or glz::async_string for concurrent access.

See Also