Rename Keys¶
The rename_key
functionality in Glaze allows you to transform struct member names during JSON serialization and deserialization. This powerful feature operates entirely at compile time, directly affecting compile-time hash maps for optimal runtime performance.
Overview¶
By default, Glaze uses C++ struct member names as JSON keys. However, you may need different key names in your JSON output to:
- Follow specific naming conventions (e.g., camelCase vs snake_case)
- Interface with external APIs that expect particular key formats
- Add prefixes, suffixes, or other transformations to keys
- Maintain backward compatibility while refactoring struct member names
Basic Usage¶
To use rename_key
, specialize the glz::meta
template for your struct and implement a rename_key
function:
struct my_struct_t {
std::string member_name{};
};
template <>
struct glz::meta<my_struct_t> {
static constexpr std::string_view rename_key(const std::string_view key) {
// Transform the key as needed
return transformed_key;
}
};
Example 1: Specific Key Mapping¶
Transform specific member names to follow different naming conventions:
struct renamed_t {
std::string first_name{};
std::string last_name{};
int age{};
};
template <>
struct glz::meta<renamed_t> {
static constexpr std::string_view rename_key(const std::string_view key) {
if (key == "first_name") {
return "firstName";
}
else if (key == "last_name") {
return "lastName";
}
return key; // Return unchanged for other keys
}
};
Usage:
renamed_t obj{};
std::string buffer{};
// Writing JSON
glz::write_json(obj, buffer);
// Output: {"firstName":"","lastName":"","age":0}
// Reading JSON
buffer = R"({"firstName":"Kira","lastName":"Song","age":29})";
glz::read_json(obj, buffer);
// obj.first_name == "Kira"
// obj.last_name == "Song"
// obj.age == 29
Example 2: Dynamic Key Transformation¶
Apply systematic transformations to all keys using compile-time string manipulation:
struct suffixed_keys_t {
std::string first{};
std::string last{};
};
template <>
struct glz::meta<suffixed_keys_t> {
static constexpr std::string rename_key(const auto key) {
return std::string(key) + "_name";
}
};
Usage:
suffixed_keys_t obj{};
std::string buffer{};
// Writing JSON
glz::write_json(obj, buffer);
// Output: {"first_name":"","last_name":""}
// Reading JSON
buffer = R"({"first_name":"Kira","last_name":"Song"})";
glz::read_json(obj, buffer);
// obj.first == "Kira"
// obj.last == "Song"
Compile-Time¶
The rename_key
function, even when using std::string
operates entirely at compile time. No string allocations or transformations at runtime.
Implementation Details¶
Return Types¶
The rename_key
function can return:
const char*
orstd::string_view
for simple string literal transformationsstd::string
when dynamic string construction is needed (as shown in the suffix example)
Built-in Key Transformers¶
Glaze provides pre-built key transformers for common naming conventions. These transformers automatically convert between different casing styles at compile time.
Available Transformers¶
Simply inherit from the appropriate transformer in your glz::meta
specialization:
struct my_struct {
int user_id = 123;
std::string first_name = "John";
bool is_active = true;
};
// Choose your naming convention:
template <> struct glz::meta<my_struct> : glz::camel_case {}; // {"userId":123,"firstName":"John","isActive":true}
template <> struct glz::meta<my_struct> : glz::pascal_case {}; // {"UserId":123,"FirstName":"John","IsActive":true}
template <> struct glz::meta<my_struct> : glz::snake_case {}; // {"user_id":123,"first_name":"John","is_active":true}
template <> struct glz::meta<my_struct> : glz::screaming_snake_case {}; // {"USER_ID":123,"FIRST_NAME":"John","IS_ACTIVE":true}
template <> struct glz::meta<my_struct> : glz::kebab_case {}; // {"user-id":123,"first-name":"John","is-active":true}
template <> struct glz::meta<my_struct> : glz::screaming_kebab_case {}; // {"USER-ID":123,"FIRST-NAME":"John","IS-ACTIVE":true}
template <> struct glz::meta<my_struct> : glz::lower_case {}; // {"userid":123,"firstname":"John","isactive":true}
template <> struct glz::meta<my_struct> : glz::upper_case {}; // {"USERID":123,"FIRSTNAME":"John","ISACTIVE":true}
Transformer Reference¶
Transformer | Input Example | Output Example |
---|---|---|
camel_case |
hello_world |
helloWorld |
pascal_case |
hello_world |
HelloWorld |
snake_case |
helloWorld |
hello_world |
screaming_snake_case |
helloWorld |
HELLO_WORLD |
kebab_case |
hello_world |
hello-world |
screaming_kebab_case |
hello_world |
HELLO-WORLD |
lower_case |
HelloWorld |
helloworld |
upper_case |
HelloWorld |
HELLOWORLD |
Advanced: Direct Function Usage¶
The transformation functions are also available for direct use:
std::string camel = glz::to_camel_case("hello_world"); // "helloWorld"
std::string snake = glz::to_snake_case("XMLParser"); // "xml_parser"
std::string kebab = glz::to_kebab_case("HTTPSConnection"); // "https-connection"
Implementation Notes¶
- All transformers handle acronyms intelligently (e.g.,
XMLParser
→xml_parser
) - Number handling preserves digits in identifiers
- Transformations are bidirectional - the same transformer works for both reading and writing JSON
- Zero runtime overhead - all transformations occur at compile time via
constexpr