JSON Schema¶
JSON Schema can automaticly be generated for serializable named types exposed via the meta system.
This can be used for autocomplete, linting, and validation of user input/config files in editors like VS Code that support JSON Schema.


Registering JSON Schema Metadata¶
By default glz::write_json_schema will write out your fields and types, but additional field may also be registered by specializing glz::json_schema or adding a glaze_json_schema to your struct.
Example:
struct meta_schema_t
{
int x{};
std::string file_name{};
bool is_valid{};
};
template <>
struct glz::json_schema<meta_schema_t>
{
schema x{.description = "x is a special integer", .minimum = 1};
schema file_name{.description = "provide a file name to load"};
schema is_valid{.description = "for validation"};
};
The glz::json_schema struct allows additional metadata like minimum, maximum, etc. to be specified for your fields.
Or you can define glaze_json_schema in your struct in the same manner:
struct local_schema_t
{
int x{};
std::string file_name{};
bool is_valid{};
struct glaze_json_schema
{
glz::schema x{.description = "x is a special integer", .minimum = 1};
glz::schema file_name{.description = "provide a file name to load"};
glz::schema is_valid{.description = "for validation"};
};
};
Required Fields¶
Glaze can automatically mark fields as required in the generated JSON schema based on their nullability and compile options.
Automatic Required Fields¶
By default, when using the error_on_missing_keys option, non-nullable fields will be marked as required in the schema:
struct user_config
{
std::string username{}; // required (non-nullable)
std::optional<int> age{}; // optional (nullable)
int id{}; // required (non-nullable)
};
// Generate schema with required fields
auto schema = glz::write_json_schema<user_config, glz::opts{.error_on_missing_keys = true}>();
This will generate a schema with "required": ["username", "id"].
Custom Required Field Logic¶
You can override the default behavior by providing a custom requires_key function in your type's glz::meta specialization:
struct api_request
{
std::string endpoint{};
std::string api_key{};
std::optional<std::string> optional_param{};
std::string reserved_field{}; // internal use only
};
template <>
struct glz::meta<api_request>
{
// Custom logic to determine which fields are required
static constexpr bool requires_key(std::string_view key, bool is_nullable)
{
// Don't require fields starting with "reserved"
if (key.starts_with("reserved")) {
return false;
}
// All non-nullable fields are required
return !is_nullable;
}
};
The requires_key function receives:
- key: The name of the field being checked
- is_nullable: Whether the field type is nullable (e.g., std::optional, pointers)
This allows fine-grained control over which fields are marked as required in the generated JSON schema, useful for: - Excluding internal/reserved fields from requirements - Making certain nullable fields required based on business logic - Implementing complex validation rules